A huge wasted opportunity indeed, if the only boss in CS that can sort of do that, only does so accidentally, and can be played around once you know about it. You are fully in control of the order you fight them in as long as you can choose not to do Sabotage . XCOM 2 Alien Hunters DLC. Scout ahead, and just use Banish when the coast is clear. Cookie Notice Rulers will also only make a Ruler Reaction move after an XCOM soldier within their sight moves or attacks. If you're playing on PC, I consider "Ruler Reactions Revised" a must. If I ever get tech-savvy enough in the relevant ways to provide such accessibility, I will, but for the moment that's a 'would like to do', not a 'know how to do'. I think I made it through the mission with one casualty. Alien Rulers RE-Appear??? It could be your squad choice when you came across the Viper King, or what you brought as gear. If you have WotC, and if you integrated the DLC in the game, then those rulers will first appear in Avatar facilities (they will have a "Powerful Alien" warning), then if they escape, they have a chance to appear in normal missions. Never seen it. I find it odd that you say Chimera Squad doesn't adapt Alien Ruler reactions. Alien Hunters. On Plati.market you can buy an Crusader Kings II: Horse Lords Collection (Steam KEY) and it will cost 4.33$ or 4.1 I mean, I would definitely have lost the first fight if it wouldn't have been for the Beserker Queen suddenly running off after taking some scratches. It is possible for an Alien Ruler to be instantly killed by the activation of the Repeater weapon upgrade, so equipping squad members with repeaters can potentially bring a quick end to an unexpected ruler's arrival - this strategy is particularly effective when using a Reaper's Banish ability in combination with the Expanded Magazine attachment. XCOM 2: Alien Hunters DLC Achievement Guide. Once you start the nest they are active and you dont know what missions theyll crop up in. This makes it possible to completely shut down a ruler by, for example, only attacking with Lightning Hands and ending turns to refresh the cooldown. After you kill a ruler you can autopsy it. Oh man, I seriously misremembered that fight. The thing that pissed me off about it is that I turned the DLC off when starting my playthrough and they still showed up. Tel: We use cookies and similar technologies to personalize contents and ads, to provide social media features and to analyze our traffic. AI War 2 Alien Spidy Aliens Vs Predator Collection All You Can Eat Almost There The Platformer . Isn't that a good thing? Wasted opportunity, and one of my few actual disappointments with Chimera Squad. XCOM 2 ; Mods ; Classes ; Playable Alien Rulers (WOTC) Playable Alien Rulers (WOTC) Endorsements. This add-on gives access to four new unique weapons, three armors, and three powerful boss . We also share some information about the way you use our site with our partners who deal with web analytics, advertising and social media content: our partners may combine it with other information that you have provided them or that they have collected from the use of their services. The text tells you or the audio? And its not even a flat statistical "more health and damage" hard, its making it harder with new mechanics etc. Like other rulers, he does one action after every action any XCOM squad member takes, during a special "Ruler Reaction" phase. This is hard. He is a special, and far more powerful, Viper alien, and is the first and weakest Alien Ruler to be encountered. Find it more fun to just wreck him and the others much deeper into the story. Ending turns will not trigger the defrost tick on Alien rulers. (I just now tried digging online for a solution, and now have a headache and no solution I can readily implement, just vague assurances from the wider internet that it should somehow be possible)That said, my understanding is the Subscribe button in the upper-right would email you new posts. This may vary by platform. Contrary to popular belief, it is indeed possible to fight both a Chosen and Alien Ruler at the same time.Full mission : https://www.youtube.com/watch?v=mqSa. She is one of 3 Alien Rulers you will meet. after they have first been encountered during an assault on an Avatar Project facility. The first alert tells you where the Viper is, the second, where the Berserker is and the third, where the Archon is. Long War 2. This makes it possible to completely shut down a ruler by, for example, only attacking with Lightning Hands and ending turns to refresh the cooldown. Bind and Crush, Tongue Pull, Frostbite. After defeating most of the squads, it will be easier to approach the Alien Rulers now. I know for sure Bellus Mars did (first one I encountered, and was surprised by this mechanic), but don't remember the others 100%. I got lucky on my first play and one-shotted 2 of the alien rulers first time I met them. Hotel Lobby 7/16). Yes, repeater works on everything. The rulers made the game WAY harder since my squad was hardly equipped to deal with them and we would get wrecked every time they show up. Turn off integrated dlc, reactivate The Nest, don't ever play it. A Psi Op's Stasis ability will prevent an Alien Ruler from taking Ruler Reactions for an entire turn. Neutral actions like reloading will not trigger a Ruler Reaction. While they were "bosses", you didn't end up fighting any of them in the climactic end game battle, and there was zero closure once you finished it. He also is the hardest to kill. The Rulers often threw a wrench in my plan which was welcomeuntil I killed them all. 10|15|20|25 On that one, I did encounter the rulers at facilities, but I'm pretty sure it was pretty late in the game. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. For XCOM 2 Collection on the PlayStation 4, a GameFAQs message board topic titled "Alien Hunters: When do the rulers appear?". This can be exploited by surrounding the Alien Ruler with Rangers (Using a Frost Bomb or Psi Op's Stasis to incapacitate the Alien Ruler) and having them continually trigger Bladestorm whenever the Alien Ruler takes an action. Attributes Really enjoy reading these, love the level of detail you go into. I'm not aware of an alternative for Enemy Unknown/Within, though. There's also Subject Alpha and Beta to contend with.And MY GOD ARE THEY CHEAP! The chosen, avatars, and other bosses are very well designed, challenging enemies to face, but these rulers just suck to play against. Ending turns will not trigger the defrost tick on Alien rulers. Make sure you have a decent amount of armor bypass. Obviously the point of the DLC is that it's supposed to be an added challenge, but I just don't know how to avoid getting destroyed every time and having to save scum. So yeah, I feel like the strength of the Alien Rulers has been massively overhyped. I am replaying WoTC right now, and I have a markedly different rulers spawn behaviour.For one, I had BOTH a ruler and a Chosen pop on same mission. It will tell you which facilities are guarded by Rulers. One could also argue that they are not terrestrial snakes but the hatchlings from the King's nest, but given the size difference this would imply that Vipers grow and mature at a rate that could or would lead to unrealistically (even comically) large snakes; perhaps the. He and his gang were hanging out just behind the EMP spike. Moreover, it fulfills our commitment to. I completed the Viper King mission early on, not knowing it was going to place bosses randomly in missions. While it might look random to most people, they usually arrive in the midst of a heated battle. Or your positioning. Significant damage can be inflicted in only a single turn by applying such a status effect at the beginning of the player's turn resulting in the Alien Ruler taking repeated burn/acid burn damage as it responds to each action done by the player's units however, avoid inflicting them with Chryssalid poison as if they die from it they will NOT leave a corpse. The ruler armour sets are all very powerful - the Icarus suit especially. As others Vipers, he can also use an area-of-effect breath ability but instead of poison, he spits out a cloud of gas which freezes units caught in it for two turns. In all honesty, yes. Free actions allow you to do damage without them doing anything. Tl;dr: Alien Rulers OP until WoTC cuz they were nerfed to oblivion. The next ruler typically won't appear until the . The Viper King, or Subject Gamma, is a unique alien enemy encountered in the Alien Hunters DLC for XCOM 2. If you leave the content installed, the left-side text box on the big map screen when you select an alien . Beaned the Viper King with the rocket, followed up w/ Frost Grenade and free axe throw, then dogpiled on him with the Boltcaster for more armor shred and melee follow-up. There is a glitch where if you kill the Viper King the mission you encounter him, you might not get the corpse. XCOM 2 is a perfect example of how iteration should work for games: it takes a great original, fixes and streamlines the problems, and doubles-down in unexpected areas. Strong powers and abilities derived from the basic enemy they evolved from. If you do not kill the ruler at the facility then they will show up on a random mission after that (which you will not be able to know which one they will be on as they do not show up on the shadow chamber). The bosses in CS don't get to act after each one of your actions, but they do get a full turn multiple times per round, which seems to me like the "spiritual successor" to the same idea. and the chosens. Like I specificaly wanted to do a playthrough WITHOUT the rulers and since i have the DLC installed, that is no longer an option. A Ranger's Bladestorm ability can trigger when an Alien Ruler steps into its melee range, or attempts to attack or move from it. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I'm not a fan of them dropping in on timed missions but I think it's a lovely touch to have average archons, vipers and berserkers panic when they see the armor though. Sure, they're kinda stronger then most regular aliens, but given they basically get 2-3 actions, most of which aren't even notably damaging (i.e. If he does so, XCOM will encounter him again in a future mission, with the remaining health he had when he escaped. I'm hoping the new expansion has more replay value than the past DLC would imply. AFAIK, both won't show up on a single mission. by Zyxpsilon Sat Apr 22, 2017 9:01 pm, Post Yey, new enemies! On Plati.market you can buy an This War of Mine: Stories Season Pass. Their weapons can easily restrain and kill low-level soldiers, which will become a problem in finishing a mission. From like a 100 HP to zero. Which explains a lot, I guess. I don't think RulerMaxNumEncounters is used for that; that option specifies how many times a ruler is allowed to spawn in a mission without you killing it before it's removed from the campaign. Makes me wonder if the 'boss' routine assigns more toward the middle in that mission, at least in WotC.At least good to know they can hit in the classic Avenger Defense mission. Excepting Bellus Mar, its bosses are actually all a bit sad, in fact. That plays the other way though once you have defeated them. Blasting News is working with the European Union in the fight against fake news. Three new suits of armor. It was released May 12, 2016 through Steam for $9.99. The three Alien Rulers introduced in the DLC are: the Viper King, the Berserker Queen and the Archon King. They're sufficiently overtuned I consider Alien Hunters basically a pay-to-lose DLC if you're playing the base game on Commander or especially Legendary. I have issues with sensory processing and the black background with the white text sometimes scrambles my brain. If you want DLC content to not appear in your campaign, UNINSTALL those DLCs. Only now I found time to invest into a new run, by now with all DLCs and on Legendary Ironman. Do they keep reappearing on follow up missions or was that my only chance to down it. Frost bombs are amazing. Hair Trigger doesn't give free actions, instead gives increased Aim on reaction shots). Plenty of solutions offered there, much appreciated :). XCOM 2: Collection The complete edition of one of the best strategy games ever. Unlike most other loot items, Alien Ruler corpses are always recovered even when XCOM evacs from a mission. Yeah the Viper King mission definitely was the high point of the DLC for me. I am not sure if the "Wild Hunt" Dark Event has anything to do with it.Second, rulers did not spawn on random missions after fleeing, but only on subsequently popping facilities. It only shows XCOM2, WoTC and Chalenge Mode to me, there's only one "base path" option in settings, and only one steam appid in the file coming with it.I mean, I guess I can install another copy and hack it, but it's a bit of an odd way to do it One copy of the AML can only support one game at a time. Among its greatest . The first to appear is the Viper King, then the Berserker Queen and the last is the Archon King. XCOM 2 tips and tricks: How to defeat Alien Rulers easily. Though I wouldn't actually be surprised if Wild Hunt causes weird results. Interesting.If you do want mods -or otherwise hate the 2K Launcher- there's a much better unofficial launcher;https://github.com/X2CommunityCore/xcom2-launcher/releases. . If you played pre WotC and had the Nest mission turned off they just showed up. Integrated DLC generates the Alien Rulers in order, but there's no guarantee you personally will hit the Facilities they generate at in the order they generated in -I think I've had more WoTC runs hit the Viper King followed by the Archon King than I have had hit the Viper King followed by the Berserker Queen. I don't even know how to begin to give the site user-side customization, and the site's color scheme is what it is precisely because I find the usual light-colors-heavy approach to site design deeply unpleasant, and I need to be able to painlessly reread my own posts. They make your life much easier and, honestly, might be slightly overpowered. This is why Greys and Reptoid aliens are figured into their assessment and why most of them are very tech heavy. Enemy squads usually come in two to three members, which will be easier to take down. 2023.03.03 19:53 iwuiqwoeasj How To Watch 'Cocaine Bear' Online For Free @ReDDit armor. 4 posts Page 1 of 1. 24. Alien Rulers are immune to mind control abilities, such as Psi Op's Insanity and Domination. He is a special, and far more powerful, Viper alien, and is the first and weakest Alien Ruler to be encountered. That said, I find them quite hard to read. Transform the soldiers of XCOM into an elite alien hunting squad with impressive new weapons and armor to face off against new alien Rulers that will pursue your squad across an entire campaign. There was a few tactics to beat them, like using a shitload of poison and fire damages, but most of them was kinda dumb, since you had to pray for a lucky stun or staying on top of a building with xcom on the path of the ladders leading to roof. Luckily you have the Resistance Ring, which can offer Avatar sabotage. I've gotten tons of use out of the frost grenade, and quite a bit out of the axe and boltcaster. On Plati.market you can buy an Supreme Ruler: Cold War (Steam Key/Region Free) and it will cost 1.36$ or 1.28 . Something not mentioned here is that actions taken from out of sight do not count. I wasn't aware they have been nerfed in WotC. I mean, XCOM draws on the same archetypes for instance. Like other rulers, she does one action after every action any XCOM squad member takes, during a special "Ruler Reaction" phase. 50|50|50|50 The best quick-and-dirty solution, if you're using chrome, is to highlight a selection of text, right click and select "Inspect"; that'll let you modify the style sheet the browser is using to display the text. Here are some Tips And Tricks to follow to be prepared and perhaps defeat them in those random encounters. XCOM 2. It was challenging. The same concept applies to other abilities such as Axe Throw and Whiplash, which cost no actions to perform and, thus, will not trigger a Ruler Reaction. Bolt Caster (4-6 damage, pierce 1), Bind (2-4 damage). Like all Archons, he ignores height, obstacles and can stand in the air. Alien Hunters is a DLC addition for XCOM 2. Like other Vipers, he is immune to poison. After inflicting enough damage or exchanging fire against these strong enemies in "XCOM 2," they usually would flee the battlefield and fight you another time. STEAM-key and it will cost 1.51$ or 1.42 opening up with a CC), not accounting for the fact both Reapers and Squadsight sharpshooters can fire with impunity without triggering proper reactions, I've never had a Ruler stay on the field for longer than a single turn. War of the Chosen. . Like other rulers, he performs one action after every action made by any XCOM squad member, during a special "Ruler Reaction" phase. I don't like that they can appear in timed mission and their ruler reaction bullshit. When I play with Alien Rulers I wait to do the opening mission until I have a fully upgraded squad. 44|50|60|69 Covering The Best In Video Games, Esports, Movies and Geek Culture The mimic beacon is also another important item to bring in missions in particular against these strong enemies. That being said, I found that using smart overwatch doesn't trigger them. Triggering Shen's Last Gift and Alien Hunters. Shen's Last Gift. Playing Long War 2. Third is the consideration of a normal turn. Monster Hunter is easily one of my favourite franchise of all time right alongside this and Fire Emblem. It's not something I've done, but it's something I've mentioned on this site before precisely because I feel it's justified. However, with WotC a lot of enemies are easier now especially with mid- to late-game alpha striking. Weapon If you enable the DLC on a game that is already in progress, you can still gain access to the weapons but not the armor or story mission. Mar 2 @ 1:04am even works on the endbosses. I'm playing on Long War 2, so I don't have access to the Repeater's execute, and some of the weapon mods are different(Stock does Steady Aim instead guaranteed damage on a shot. Press question mark to learn the rest of the keyboard shortcuts. While they are adept at taking on the rulers, they can only be built once. All rights reserved. Blasting SA, IDI CHE-247.845.224, Via Carlo Frasca, 3 - 6900 Lugano (Switzerland) Lol. As for the cheese, it's just a matter of using a Major Reaper, and outfitting his or her rifle with an Extended Magazine and Repeater (both Superior). Twenty years have passed since world leaders offered an unconditional surrender to alien forces. Alien Rulers are new enemies added to XCOM 2 through the Alien Hunters DLC. War of the Chosen: Tactical . Cheesy, I know. To find out in detail which cookies we use on the site, read our. And the reward for killing each Ruler are the immersion breaking Monster Hunter-esque suits. Here is a quick summary of all of the XCOM 2 DLC released to date: Resistance Warrior Pack. Now, in XCOM 2, the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda and . The XCOM Files Xabiar. Alien Hunters is the first DLC for XCOM 2.It introduces a new story mission, four new weapons, three new suits of armor and three alien rulers. When I was almost finished with my commander play through, there wasn't a single enemy who got the chance to actually fire back on any missions. and the whip, all the while, talking to a group of countrymen, until the hunt began to appear. Yes. Speaking of Grenadiers, the "Heavy Ordinance" perk applies to the frost bomb, so you can bring two of them. rounds(didn't have a ready Alien Hunter character for the mission unfortunately), a Sharpshooter with A.P. Alien Rulers are immune to mind control abilties, such as Psi Op's Insanity and Domination. Create an account to follow your favorite communities and start taking part in conversations. I also encountered them out of the canonical order, and I'm not sure if that was intentional. One time, while doing the Skulljack mission (where the Codex shows up), the freakin' Cobra King also showed up. I remember watching my A-Team get squad-wiped by The Archon King thanks to his bullshit "Devastating Pinions" wiping out all my soldiers' cover and a pod rolling in the following turn finishing them off. Create an account to follow your favorite communities and start taking part in conversations. by Zyxpsilon Sun Apr 23, 2017 7:15 am, Post This completely ruined a few squads, made some people rage quit, and they could show up on any mission. :(. Hopefully, in the next fight, your soldiers are better equipped and stronger than before. After that all 3 will appear in other . Otherwise, you've already lost. Aside from a large health points bar from an Alien Ruler in XCOM 2, these aliens also pack a lot of damage. Absolutely satisfying. In my WOTC run on Commander difficulty, I actually EXECUTED all three rulers with repeater rifles. If they escape multiple (3 or 4) times, they will go into the 'escaped' state that only allows them to show up when all other live rulers are also escaped. Removing their turn entirely so they only act during reactions is particularly egregious. Alien Rulers are new enemies added to XCOM 2through the Alien Hunters DLC. Refer to the AML wiki for more info: https://github.com/X2CommunityCore/xcom2-launcher/wiki, XCOM 2 Alien Analysis: Alien Ruler Shared Mechanics. You want to change "color" in post-body style for text color, and body "background-color" to change the background color. The Hunter's DLC is the first addition to XCOM 2 that we will discuss. Once killed, the description mentions that he was already reproducing with the female Vipers, despite being only recently hatched. So it's perfectly normal to get them out of order with Integrated DLC on -I'd say it's actually expected, even.To be honest, I don't really consider it cheesy in the base game to use enabling the Nest to prevent the Alien Rulers from spawning. No mods at all, even if only because the new launcher makes it impossible to use any. The new weapons and armors are specially designed in order to deal with the Alien Rulers, providing either free actions or turn-denying effects. tl;dr - No closure, little story, palette swap, a little too Monster Hunter-esque. The Viper King was pretty damn cool, I admit. But in general they are cool, but I'd like more missions releated like the first when we unlock the Viper King. Hm. The viper king in particular is literally impossible to defeat without serious save scumming as he appears early on when your squads suck and just wipes your team in a single turn. Also, the Alien Hunter Weapons are a must if you don't want to cheese them, because they offer free actions, which allows you to damage them without triggering reactions, plus the crossbow can stun them. I would say the lack of extra difficulty was one of the strengths of Shen's Last Gift over Alien Hunters. The Archon King, or Subject Alpha, is a special, and far more powerful, Archon alien. Boom third mission Viper King. It does appear to work with WOTC, but may have bugs. Chapter 190: . If I go for them later, they seems too easy (except Archon King, that thing is fucking bastard with his empowered blazing pinions). It can leave me disoriented for a long time, and so I sometimes have to read these long posts in a lot of very short bursts.I don't know if this is possible at all, but would there be some way you could allow users to change the background colour or text size or something? Then I ran into the first ruler and encountered them again and again and killed them and I can't but be severly disappointed. The next ruler typically won't appear until the previous one is killed or successfully escaped. ALIEN: Isolation 35; Aliens vs Predator 20; Aliens: Colonial Marines 16; Allods Online 3; Anno 72; APB (All Points Bulletin) 2; ArcheAge 15; ARK: Survival Evolved 39; Arma 224; Not even the crappy and lazily made Just moving my team out of the zone of doom spell that Codex casts gave the Cobra King plenty of "rule reactions" to just ruin my squad. He is the first and only male Viper encountered. Create an account to follow your favorite communities and start taking part in conversations. Each Alien Ruler killed unlocks a new autopsy research that allows the development a new armor. Especially since I've yet to find a base-game mod that makes them less overbearing.Glad to help. Mobility We found a fresh one here boys! Zyxpsilon Posts: 274 Joined: Fri Jan 20, 2017 1:26 am. XCOM Complete Pack XCOM Ultimate Collection . FYI, I was still learning to play the game, so this was only on Veteran difficulty. It was truly horrible. I'm still not going to use them, where's the fun in removing the tactical finesse and just spamming shots with 20% instantkill. If your soldiers are strong enough and they have enough firepower, then it is important that you must defeat them before they appear in groups next time. Was hoping all the rulers had a more proper introduction somehow. After that it is all random (well actually not so random. Similarly, Frozen, Stunned, and similar disabling status effects can prevent an Alien Ruler from activating based on player actions, but each attempted activation reduces their duration. #2 BoccKob. It is possible for an Alien Ruler to be instantly killed by the activation of the Repeater. They used to be a lot worse. on the verge between unhealthy and alien. Caveat: I've had Alien Rulers get full turns at times in War of the Chosen, particularly when I've tried to stall so . But he was but Subject Gamma. A new game does not have to be started to access the new content when the DLC is installed, but players will be unable to access the story mission until they do so. Hate it, deeply. It's no problem. XCOM 2 Mods and Modding. Alien Rulers are immune to mind control abilities, such as Psi Op's Insanity and Domination. when to hit the facility they were guarding) and go in prepared (frost grenades, bolt caster etc). I wouldn't want to make you feel the need to change the aesthetic of your blog, but an accessibility option would be really appreciated!Don't worry if this isn't feasible as I expect it's fine for most people. As with the weapons, if you lose the suit, you cannot rebuild the armor. Overall liked the dlc a lot. I've frequently read, here and on Steam, that the Alien Rulers DLC is overpriced, Alien Rulers are a bad game mechanic and completely overpowered and mimi my squad got wiped etc For which reason I avoided the DLC alltogether, until it came up in a sale some months ago. 14|14|14|14 Update: Archie spawned in my current WOTC campaign in a classic Avenger defense mission. I'd have expected the Alien Rulers to default to back there regardless of version. Oh how I dreaded approaching one of the Alien Facilities with the 'guarded by powerful alien' notification. Alien rulers: sudden appearance or do you know you will encounter a ruler when starting a mission? To complete the story mission (and unlock most of the following trophies), you must enable the Alien Hunters DLC . Check out the "XCOM 2 Alien Hunters" DLC Launch Trailer here: Read more on the same topic from AlucardChristian Tepes: This article has been curated and verified by, This area provides transparent information about Blasting News, our editorial processes and how we strive for creating trustworthy news. Three alien rulers that can appear on any mission. xcom 2 when do alien rulers appearmichigan high school wrestling team rankings 2022. mosquito in french canadian; xcom 2 when do alien rulers appear . . How To Watch 'Cocaine Bear' Online For Free @ReDDit. What it will do is place rulers in any facilities that are created for the avatar project and then the game will tell you that there is a ruler there (but won't tell you which one). Try to play once again with DLC active and try to activate them sooner if you want a challenge ;). Four new weapons. In short, each Alien Ruler had a ridiculously OP mechanic where every. bring the images with it) And I know at least some browsers provide options for customizing things like text size in-browser. Then came WoTC and they were nerfed until you could only see them in Alien Facilities and their movement heavily restricted, to the joy of many. TLDR: Each time a ruler takes an action, they take burn/poison/acid damage. Look it's just that when people do alien splats, they generally go for the same things and draw from the same UFO-ology lore. Alien Rulers should only be a problem for you the first time around. If you saw it again after killing it once that sounds like a different bug where the original death wasn't recorded. I think that might result in using your email visual preferences? This makes it possible to completely shut down a ruler by only attacking with Lightning Hands and ending turns to refresh the cooldown. He can use Tongue Pull like other Vipers, binding a soldier with a fifty percent chance to knock them unconscious with every tick. I thought I'd enable them all (save for WOTC . and our As seen in many of Xcom 2's cutscenes Advent have Flashlights on their weapons, the game does not reflect this in missions, this mod aims to fix that.
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